Sunday, October 4, 2015
So this past week in Animation we have watched the movie Wall-E. We didn't watch because it was a "good" movie, my personal opinion, but because we were focusing on the techniques(Principles of Animation). we would have to take notes as to what style of animation they( the animators) would use for a scene. i noticed quite a bit of examples that held the principles. one example I saw almost right in the beginning was when Wall-E was when Wall-E ran over his pet cockroach and the pet got squashed. it was a form of squash and stretch. when Wall-E did crush his pet the volume of the pet stayed the same but it became stretched out. Another example of the principles was when Wall-E was moving in his vehicular shelter and then stopped. he started to look at something the viewer couldn't. You, the viewer, knew it was something important since he was staring at it. This is a form of Anticipation. Again(ha ha), another example of the principles was when Wall-E fired Eva's gun. Everything was in slow motion which hinted the effect of exaggeration because it overly emphasized on his actions like his surprise of the firing of the gun. Appeal is definitely an important use in the movie. Wall-E could of been simple by looking clean but they portrayed his appearance as rusted and dirty. Same for Eva. Eva is a smooth, clean droid. Appeal as before is a major part of a movie. Arcs is another principle that was used. A great example of it is when Eva flies. She just doesn't hover/flies when she moves but when she does she arcs abit as a form of showing movement besides moving. Another example is Wall-E's eyes. They arc backwards from level to up to back. Those principles were major in making the characters and scenes so hopefully when you watch it you'll see the scenes I am talking about and see how the principles made the scene.
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