Framing is an important part of a film. It helps set the scene to what the emotion or value may be. Many directors use it in all of their films, it is pretty much a necessity to any good film. It is used in all sorts of films even documentaries. Through out the years of film the art of framing has progressed and digressed.
Films such as Mad Max: Road Fury and Inside Out are great examples for framing. For Mad Max in the most chaotic scene, the more it gets chaotic the more the framing is steady and focused. A bit weird but taking in to the fact that the good are the anarchists and the bad are the "gov't" the whole chaos is good thing begins to make sense. Inside Out is another great example because the framing technique in it is not about what is outside the shot or how sporadic it is, its about what is in the shot, what is key to everything at that moment.
Framing in films is easy when there is sound, what if there wasn't? A short film that is used as an example of what framing should be: which was from soviet russia (obviously past tense), was given the name "Strike". The theory of studying the film is known as the Kuleshov Effect. The whole purpose of the film is to see what opinion/emotion can be made from these few shots, one of a girl in a coffin, a man staring into the camera, and a woman sitting seductively in front of the camera on a sofa, and a bowl of soup. Now this whole idea of framing is in the process of the editing stage. You would think there isn't much to it but what if you place the footage in a certain order, what then? Thats truly up to whoever is studying the fim and what scenes are being shown.
Sunday, December 18, 2016
Sunday, December 11, 2016
Weekly comments
I am truly in love with the Kinetic type project. Yes it has its hair pulling moments *cough* the rendering *cough* but I still enjoy working on this project. At first I was purely intimidated by it, due to the fact we had to do it ourselves, no restrictions except time length and profanity. I am quite satisfied with how my project is going. It took me about 2-3 days just to finish one part (had to go in Photoshop and the rendering was just awful). But, I have picked up on my setback and have advanced to a point to where I am in a comfortable spot.
"What Is 'Hitchcock's Rule' & How Can It Help You Tell Better Visual Stories?" Analysis (the actual blog needed to be done)
In a way to Simplify this title is to anyone who doesn't understand is that by what it means is that there are different types of shots to give off a different feel to the situation/scene. In other terms, what angle/zoom is the most important for the character or for the scene in general for that moment.
A great way to remember this whole method of filming.
is, "The size of any object in your frame should be proportional to its importance to the story at the moment". This quote/way of thinking alone helps instill the idea of what it means to shoot a scene. The whole idea of this procedure is like shooting someone cooking. There are two different endings, One, the cook is making something special for his/her partner (medium shots of the cook and their working area) another would be like a regular cooking show (medium shot of the ingredients, recipe and food being made).
So let's now dissect how we would convert the footage we have in order to give those story's life. Like said before with the zooming on what's in the scene. do we want it to be personal for the chef? if so let's make sure he is in the majority of the shots or give off the implication of what he is making is for instead of the fact he is even making it. The other is the cook show appeal where we use footage of just the food and the ingredients. now the scene has become less personal and is now just about the food and not the chef. This is practically how Hitchcock's rules work.
A great way to remember this whole method of filming.
is, "The size of any object in your frame should be proportional to its importance to the story at the moment". This quote/way of thinking alone helps instill the idea of what it means to shoot a scene. The whole idea of this procedure is like shooting someone cooking. There are two different endings, One, the cook is making something special for his/her partner (medium shots of the cook and their working area) another would be like a regular cooking show (medium shot of the ingredients, recipe and food being made).
So let's now dissect how we would convert the footage we have in order to give those story's life. Like said before with the zooming on what's in the scene. do we want it to be personal for the chef? if so let's make sure he is in the majority of the shots or give off the implication of what he is making is for instead of the fact he is even making it. The other is the cook show appeal where we use footage of just the food and the ingredients. now the scene has become less personal and is now just about the food and not the chef. This is practically how Hitchcock's rules work.
Important
Because I am too lazy to delete the post, just entirely ignore the post about Public Domain, I just saw the first link and just automatically assumed that was what we had to write about.
"Need Public Domain Footage for Your Documentary? Here Are 8 Great Sources" Analysis
Public Domain is a god send when constructing a video (editing, not filming). It is especially great to have when making a documentary, because you cant always create your own footage, especially when the documentary is a historical one or at least uses historical clips/sources. Public domain s by far the bet when you are on a low budget because that is one more thing you don't have to use the film budget on.
There are different way a Documented source or media is brought into the *wrestling show announcer voice* "WORLD OF PUBLIC DOMAIN". One way is through the government. By that I mean anything the government releases publicly is already within the public domain, by law. A good example is Nasa, they are funded and owned by the US government.Any documents, footage and'or media made by the NASA program is now within the public domain. Another way is if the artist intended or sought out that their work be published into public domain. Lastly, a way to get public domain is time. Yes time. For instance, "take me out to the ball game". Obviously that song was written by someone as it is credited to but the big thing is that, because of how old it is it now lays in the specifications of public domain.
The whole world of public domain is helpful for any film student, artist, blogger, journalist, etc. because we as a people have a chance to talk about something without hanging ourselves into financial problems or a chance to present our evidence to our conversation properly.
There are different way a Documented source or media is brought into the *wrestling show announcer voice* "WORLD OF PUBLIC DOMAIN". One way is through the government. By that I mean anything the government releases publicly is already within the public domain, by law. A good example is Nasa, they are funded and owned by the US government.Any documents, footage and'or media made by the NASA program is now within the public domain. Another way is if the artist intended or sought out that their work be published into public domain. Lastly, a way to get public domain is time. Yes time. For instance, "take me out to the ball game". Obviously that song was written by someone as it is credited to but the big thing is that, because of how old it is it now lays in the specifications of public domain.
The whole world of public domain is helpful for any film student, artist, blogger, journalist, etc. because we as a people have a chance to talk about something without hanging ourselves into financial problems or a chance to present our evidence to our conversation properly.
Sunday, December 4, 2016
Weekly comments
These past weeks were good except for the demos we had to do. I tried to do as many as I could but I happened to run into problems with about half of the demos. A lot of them were internal problems, I just didn't have the time to get even more caught behind and be stuck so I skipped the ones that caused too many problems. Sadly I didn't do much of the demos. Obviously my fault. One thing I did enjoy the most out of all this week, was Friday when I began on my Kinetic Type Project. I am using a part from a monologue scene in one of Dishonored's Dlcs'. So far it is coming along great, I'm wanting to get the writing down first and then the camera movement. Thank god I have friends who know how to use the camera in Adobe After Affects. Speaking of Kinetic Typography, There are Two music videos and two regular typography videos that I think are very relevant.
"Brotherhood of the snake" - Testament: https://www.youtube.com/watch?v=OeIgFsU0x4I&list=LLJaPQy0a8VTQebZskOCtWug&index=2
"Who's Life (Is It Anyways?)" - Megadeth: https://www.youtube.com/watch?v=rnuFDczAkyM&index=1&list=LLJaPQy0a8VTQebZskOCtWug
V (V for Vendetta Typography): https://www.youtube.com/watch?v=Otv5ywOa-8U
Kinetic Typography: Charlie Chaplin - The Great Dictator Speech https://www.youtube.com/watch?v=yjF2VqII0Kc&t=9s
I am not quite sure if the Megadeth video would truly count as a kinetic typography or just be labled as a "good" example. I do not really know what I want to learn in the future. To be perfectly honest, I am happy where I am now, maybe perfect it more but that is really it.
"Brotherhood of the snake" - Testament: https://www.youtube.com/watch?v=OeIgFsU0x4I&list=LLJaPQy0a8VTQebZskOCtWug&index=2
"Who's Life (Is It Anyways?)" - Megadeth: https://www.youtube.com/watch?v=rnuFDczAkyM&index=1&list=LLJaPQy0a8VTQebZskOCtWug
V (V for Vendetta Typography): https://www.youtube.com/watch?v=Otv5ywOa-8U
Kinetic Typography: Charlie Chaplin - The Great Dictator Speech https://www.youtube.com/watch?v=yjF2VqII0Kc&t=9s
I am not quite sure if the Megadeth video would truly count as a kinetic typography or just be labled as a "good" example. I do not really know what I want to learn in the future. To be perfectly honest, I am happy where I am now, maybe perfect it more but that is really it.
Sunday, November 20, 2016
A Beginner's Guide to Using Lav Mics Analysis
Recording for a project takes the right tools, especially when it comes to audio. There are many types of audio recorders for instance, boom mic, shotgun mic, just plain ol' camera mic that in the camera itself. Then there is a lavaliere mic.
A lavaliere mic is a mic that is small, can be undetectable and can still record good audio even for its size. A lavaliere mic is Omnidirectional, meaning that it covers sounds from all angles/areas. They work no mater where you are pointing it at, as long as it is by the the persons fave. Of course putting further distance between the mouth and the mic or the persons head turning will lower the audio. To be perfectly hones, that was pretty obvious but anyways.. Lav mics come with a clip that can be used to hook onto cloths. The lav mic is a bit of an eye sore if you don't place it correctly. Most of the time the actor have the mic hidden within their cloths. For instance, if a guy is wearing a suit they can hide the wires in their shirt but hook the mic to the back of their tie. Another example would be for woman is that it can be hidden in between their bra. I don't know how to stress this properly, ask the actor if they would like to take care of the mic themselves, by god they're humans too. Luckily you don't have to have them wear the mic at all, if it is possible. you could hide the mic in a plant or behind something large enough to where it cant be seen.
These mics are wireless but not in the way you might think. These mics are wireless in the fact that the receiver is not directly connected. There will be problems with this though, nothing substantial but you could possibly have the receiver muted by accident and that will cause problems down the road in editing.
A lavaliere mic is a mic that is small, can be undetectable and can still record good audio even for its size. A lavaliere mic is Omnidirectional, meaning that it covers sounds from all angles/areas. They work no mater where you are pointing it at, as long as it is by the the persons fave. Of course putting further distance between the mouth and the mic or the persons head turning will lower the audio. To be perfectly hones, that was pretty obvious but anyways.. Lav mics come with a clip that can be used to hook onto cloths. The lav mic is a bit of an eye sore if you don't place it correctly. Most of the time the actor have the mic hidden within their cloths. For instance, if a guy is wearing a suit they can hide the wires in their shirt but hook the mic to the back of their tie. Another example would be for woman is that it can be hidden in between their bra. I don't know how to stress this properly, ask the actor if they would like to take care of the mic themselves, by god they're humans too. Luckily you don't have to have them wear the mic at all, if it is possible. you could hide the mic in a plant or behind something large enough to where it cant be seen.
These mics are wireless but not in the way you might think. These mics are wireless in the fact that the receiver is not directly connected. There will be problems with this though, nothing substantial but you could possibly have the receiver muted by accident and that will cause problems down the road in editing.
Sunday, November 6, 2016
4 Reasons to Use Match Cuts (and Why You Might Avoid Them)
Match Cuts are very useful at times in video productions. They can give off a change of scene (a bit obvious), time changing, symbolism, etc., etc. They have been used many times within the history of cinema. For instance, Stanley Kubrick's 2001 Space Odyssey. The scene where the first full evolution of man I guess you can say, killed another one of his kind and then throws the weapon into the air and when it descends back it cuts to a space station orbiting a planet ( the station was similar in shape to the weapon). It can work very well, if you know how to conduct the shots perfectly.
As said before there are different types of match cuts, for instance:
1.) Symbolic leaps: As said before with the example of Space Odyssey's bone to station scene, that's a symbolic leap. the beginning of man to the exploration of space.
2.)Storytelling transitions: a basic summarization of through as two shots of what has happened through the time in the story.
3.)Wordless Commentaries: to be honest, I don't really know how to explain it.
4.)Pure Imaginative Explosions: It's like a comparison, you see an action happening but before the action happens you see something else doing an action looking similar to the original one
As said before there are different types of match cuts, for instance:
1.) Symbolic leaps: As said before with the example of Space Odyssey's bone to station scene, that's a symbolic leap. the beginning of man to the exploration of space.
2.)Storytelling transitions: a basic summarization of through as two shots of what has happened through the time in the story.
3.)Wordless Commentaries: to be honest, I don't really know how to explain it.
4.)Pure Imaginative Explosions: It's like a comparison, you see an action happening but before the action happens you see something else doing an action looking similar to the original one
Weekly Comments
So, this past Monday was Halloween. It was actually good for once, but back to the idea of school. To truly start it off, I'm not too fond of this PSA (public service announcement). part of it is my fault and another is just because I'm not too font of using cameras. It's really just a personal preference.
I do not really have any links of interest except for this 3D short film https://www.youtube.com/watch?v=Cwn3Ru0o8Io
I know it's animation but it is still a good production
I do not really have any links of interest except for this 3D short film https://www.youtube.com/watch?v=Cwn3Ru0o8Io
I know it's animation but it is still a good production
Sunday, October 30, 2016
5 Acting Tips That Will Help You Give (And Get) Better Performances: Analysis
"If you're an actor, giving a great performance is your chief concern while shooting a scene—and if you're a director, it's all about gettingone, but acting isn't as easy as saying a few lines and not looking directly into the camera." (No Film School, 5 Acting Tips That Will Help You Give (And Get) Better Performances), this perfectly sums up all of this video and article, obviously there is more to it.
Good acting is one of the most important and needed elements of a film whether it being an ad, movie, show, etc. The more the actor is engaged and putting in a non pathetic passion into their acting, the better it is for everyone on set.
There is practically a list of how to be a good actor/be useful on set:
1.) Know your lines: It's pretty obvious, just do the director and everyone a favor and rehearse your lines a lot and know when to say them.
2.) Managing time: Don't just sit around during takes, as in "1.)", rehears your lines, see what can be done to make the scene better, help the production.
3.) Filling of takes: Don't just preform an action so simple that it in its entirety is dry and tasteless, put some umph some spunk in it to where there is a bit of reality within the shot.
4.) Continuity: By far one of the most important part of the list. Stay consistent through every shot (shots of same scene). It'll save the production and editing tem so much work if you keep that in mind.
5.) Taking Directions: Another very important part of the list, the need to have a strong connection with the director and the actor. In order to follow directions the best way is to have a connection to where communication between the two is strong and easy to be understood
Good acting is one of the most important and needed elements of a film whether it being an ad, movie, show, etc. The more the actor is engaged and putting in a non pathetic passion into their acting, the better it is for everyone on set.
There is practically a list of how to be a good actor/be useful on set:
1.) Know your lines: It's pretty obvious, just do the director and everyone a favor and rehearse your lines a lot and know when to say them.
2.) Managing time: Don't just sit around during takes, as in "1.)", rehears your lines, see what can be done to make the scene better, help the production.
3.) Filling of takes: Don't just preform an action so simple that it in its entirety is dry and tasteless, put some umph some spunk in it to where there is a bit of reality within the shot.
4.) Continuity: By far one of the most important part of the list. Stay consistent through every shot (shots of same scene). It'll save the production and editing tem so much work if you keep that in mind.
5.) Taking Directions: Another very important part of the list, the need to have a strong connection with the director and the actor. In order to follow directions the best way is to have a connection to where communication between the two is strong and easy to be understood
Sunday, October 23, 2016
Weekly Comments
Week 6, week 7 is it? Ah why does it matter, I'm enjoying Boces anyway. In my personal opinion we haven't really done anything I like lately but I understand we need to learn the basics for Premiere (video editing program), so I will not complain.
This past week was stressful, school wise anyway. we had demos upon demos. others were able to handle it well, me not so much. I'm not talking emotionally or anything, it just took me a long time to do the demos. I required my friend's help all day long one day, thankfully he was practically ahead so it didn't really affect him. I'm almost caught up, I still have to finish demo 3 and do demo 4. Thank god we also have Monday to work on it all.
Sunday, October 16, 2016
How Cinematographers Use Geometric Shapes to Tell Stories with Visuals: Analysis
Through out the time of animation animators have made infamous, beloved, and odd characters. besides their action that made them memorable, what help us define them the roles that they were given? Geometric shapes help us conceive the idea of what role they hold, as in protagonist/lovable or evil/antagonist. This doesn't just apply to animators but all of cinematography.
Geometric shapes have everything to do with animation when you truly pay attention to it. As being a former animator i can definitely see it. For instance, though its not animation, what do you think of Sauron (TheDark Lord in Lord of the Rings). Isn't his armor very sharp, jagged? Also with animation, like the Horned king in The Black Cauldron, he's thin, sharp edged and sinister. Villans are usually filled with triangles (made up of for their shape). Take Maleficent for instance, her horns and face a practically made up with triangles. The antagonists tend to have sharper shapes that highlight the contour of their body. Another example, the Devil, what is his goatee in the shape of? A sharp triangle. If you can put in subtly it will produce an emotional effect on the viewer without them even noticing.
Another shape that gives off a emotional value is a square/quadrilateral. Think of the movie Up, the main protagonists face is made up of a square. Possibly meaning he's stuck in his old ways, he doesn't want to change to what society has now. I say that because when you see a younger version of him, his face is round. Quadrilaterals can also give off a feeling of being limited or trapped in whatever situation is being presented.
When you think about it, looking at all these characters in movies, shapes being a part of what people associate in them makes perfect sense.
Another shape that gives off a emotional value is a square/quadrilateral. Think of the movie Up, the main protagonists face is made up of a square. Possibly meaning he's stuck in his old ways, he doesn't want to change to what society has now. I say that because when you see a younger version of him, his face is round. Quadrilaterals can also give off a feeling of being limited or trapped in whatever situation is being presented.
When you think about it, looking at all these characters in movies, shapes being a part of what people associate in them makes perfect sense.
Weekly comments
This week was decent. It could have gone a lot better (not school related). During this week i actually got finished before everyone, I wasn't rushing or anything I just worked on my projects faster than usual. I hope that doesn't mean my grades will be lower. I doubt it.
The only thing that bothered/frustrated me this week was personal problems, nothing with school.
A thing that made me happy was like I said, being ahead of everyone and being able to relax for a bit. I don't really get to that point because i usually procrastinate.. Still a problem.
To be honest, nothing really interested me this week, especially related to the class. The only thing would be Dank Crusader memes but i learned the hard way why that's not a good idea. Haha.
I am still a bit interested in photo restoration in the future but drawing in Photoshop seems to me be a bit more interesting. Because I still don't know how to do it correctly.
The only thing that bothered/frustrated me this week was personal problems, nothing with school.
A thing that made me happy was like I said, being ahead of everyone and being able to relax for a bit. I don't really get to that point because i usually procrastinate.. Still a problem.
To be honest, nothing really interested me this week, especially related to the class. The only thing would be Dank Crusader memes but i learned the hard way why that's not a good idea. Haha.
I am still a bit interested in photo restoration in the future but drawing in Photoshop seems to me be a bit more interesting. Because I still don't know how to do it correctly.
Sunday, October 2, 2016
Article/video response(analysis):
Theme, oh the use of them. It is usually a essential asset to a story. When I was little I understood it but didn't at the same time. I thought it only required a vague generalization for the story's "moral of the story". Oh how I was wrong. A theme is a more related, detailed analysis of what the story's lesson is whether it being a show, movie, book etc. For instance, when you look at the "Return of the Jedi", you don't just say "good conquers evil"; NO THAT'S TOO VAGUE, you should probably say something like "Though one has been corrupted to their very soul, they always have a chance to redeem themselves". People always thought the movie was about Luke's return but when you actually look at it, it was about his father Darth Vader. Of course the only way to truly see the them is to study the film. Also to study the protagonist's journey and see how it molds them. Looking at that analysis and compare it to the movie, it makes more sense than just saying the generic "good conquers all".
Themes can be thought of before the creation of the story or just materialize before the writer while creating his/her project. Either one works depending on the person creating the story. There is no rule book on how to create a theme, it just happens. It can be called a loose theme. From personal experience, its good (for me) to have a rough idea but to draw in the details later. Just so I can be organized in some way. You don't need to but that's my personal recommendation.
It's hard to imagine a movie or any type of media without some sort of theme. Kids movies have upbeat motivational themes and adult films tend to have realistic themes that tend to connect sometimes almost on a spiritual level. Themes tend to show a comparison to what the writers state of mind is in. Sorta subliminal subconscious message that wants to get out. It's interesting because you can see it a lot within the writers work.
It's hard to imagine a movie or any type of media without some sort of theme. Kids movies have upbeat motivational themes and adult films tend to have realistic themes that tend to connect sometimes almost on a spiritual level. Themes tend to show a comparison to what the writers state of mind is in. Sorta subliminal subconscious message that wants to get out. It's interesting because you can see it a lot within the writers work.
Weekly Comments:
This week has also been tolerable to me. I mean, I tend to almost always have a pessimistic attitude towards a lot of things but that isn't the point really. Procrastination has begun to shift in, as if it never has left ha. I need to work on that, obviously. In class we had to do a crossbreed project... I had such amazing ideas but my level of knowledge in Photoshop halted my attempts. I had originally tried to create a Panzer/Turtle hybrid. It was a fiasco. I then tried a shark and a submarine, less complicated but still din't work. My final attempt and creation was a shark/horse hybrid. It was tolerable. I'm kinda wanting to learn how to paint in Photoshop, my art teacher from my high school recently let me borrow a book from her that talks about painting styles, design, etc. I was really interested in the book because she actually let me keep it for a bit. I read a bit, studied a bit, I might even by it (not from her though).
This is actually the book cover. I would advise looking into it because it gives step by step details to do some special techniques. It sure interested me enough to where I would advise it to you. You can get it on Amazon or at a book store.
Sunday, September 25, 2016
The world of cinema has a lot of requirements to give it that chance to connect with the viewer. For instance, music or lighting or even the camera angles. Music is one of the important pillars to making a memorable scene or to help connect it to a movie(s). Best examples, the "Star Wars" saga. everyone can immediately connect songs like "The Imperial March", or "Duel Of The Fate" ( the really epic fighting music in the prequels). Everyone knows them, so why is it that when it comes to certain movies why does the music not get recognized like it should?
There reason is because some directors just want fill in music or music that has been recycled/used in popular movies, within legal boundaries of course. The music that is used is to just add a sense of whatever emotion they want the viewer to have without them noticing. That's exactly what it does. Take the marvel movies for instance; like in the video "The Marvel Symphonic Universe" by the channel Every Frame a Painting on YouTube. They (the channel) interviewed random people on the street. They asked them if they could sing a Star Wars song off the top of their head. Everyone passed, then they asked them to sing a Marvel universe song. No one could think of one.
It's quite interesting when you think about it, even when marvel has such amazing movies, characters, they still are not the #1 highest grossing movies. Why? Because they along with many other movies don't engage in the zone of music to help connect with the viewers. They want to play it safe to where if they don't do out of the norm (copy and paste kinda norm) music; which is completely understandable at times, they loose the chance to place a mark on the fans. It can majorly harm the reputation and impact of those movies within cinema history and upon the young and old fans.
There reason is because some directors just want fill in music or music that has been recycled/used in popular movies, within legal boundaries of course. The music that is used is to just add a sense of whatever emotion they want the viewer to have without them noticing. That's exactly what it does. Take the marvel movies for instance; like in the video "The Marvel Symphonic Universe" by the channel Every Frame a Painting on YouTube. They (the channel) interviewed random people on the street. They asked them if they could sing a Star Wars song off the top of their head. Everyone passed, then they asked them to sing a Marvel universe song. No one could think of one.
It's quite interesting when you think about it, even when marvel has such amazing movies, characters, they still are not the #1 highest grossing movies. Why? Because they along with many other movies don't engage in the zone of music to help connect with the viewers. They want to play it safe to where if they don't do out of the norm (copy and paste kinda norm) music; which is completely understandable at times, they loose the chance to place a mark on the fans. It can majorly harm the reputation and impact of those movies within cinema history and upon the young and old fans.
Thursday, September 22, 2016
Weekly comments:
These past weeks in Video Production at Boces have been very entertaining, enjoyable, and influential. Last week (sep 12- sep 16) we learned how to correct images that had damages. though I have never really used photoshop except for once in 10th grade; which was to fix an abomination that I called an art project, I caught on pretty quick. In my opinion. Though I do have to still learn the terminology and the steps in order to preform actions within Adobe Photoshop I do understand how the tools work.
We restored an old photo of two children ( a baby and a toddler) that had folds and creases that harmed the integrity of its originality.
(The top is the original, The bottom is the restored and colorized version)
This project was one of my most proud moments of my life. The reason? i got to restore an old photo that has sentimental value to another human being. the idea that if someone lost a loved one and had a photo that reminded them of the lost loved one and it was damaged, wouldn't they want the picture restored? Obviously they would and a profession that could offer a job like this to someone who finds completion in doing something like this, its absolutely amazing. Of course I enjoy doing other things but if this was my job, I would be more than satisfied.
This week, this week has been good to me; thankfully, with the effort that I have put into projects. Though I could have done more for those projects I am still content. We have done a lot within our class that has been very influential on me and what my future may wanna hold. I would like to learn more within Photoshop, nothing specific but to learn the terminology, the shortcuts, etc. I believe this year will be a lot more influential than any other year in my life.
Tuesday, June 7, 2016
Class Evaluation
1. Why did you take this class?
6. Discuss the overall effectiveness of the instructor (for example: preparation, availability, interest, content knowledge, expectations, etc.).
8. Do you feel that this class will help you achieve your future academic or career goals? How or why (or why not)?
9. How could this class be improved?
10. What would you tell incoming students to help them be more prepared for the class?
- I took the class Animation because I honestly thought it could be beneficial to becoming a game creator, or an animator. I've always been fascinated by the work of animators in shows, movies, and games. Taking Animation felt like the right decision to accomplish one of my few goals
- The environment and the surrounding of people really make me enjoy taking this class. We all started off not really knowing each other but bonded quick. What i also enjoy about this class is that we are given the chance to work with professional software and equipment which helps us, and I understand how; if we do continue in the field, the process is all done.
- It's not so much of the class but of myself, I just need to put better time into projects and not get side tracked. oh, and also the Blogs which is a part on my fault but I don't Wifi at home and I do not have unlimited Data for my phone so my only option is the public library in North Tonawanda but I usually do not go there so it gets a bit hard schedule wise.
- The 2-D short because we had free reign on what we wanted which offered a lot of creativity
- Mine would probably have to me Maya tutorials, even though it does help, I was being taught some methods that i was never going to use this year. I do understand that some people valued it, but it just wasn't for me and I had hard time getting it done.
6. Discuss the overall effectiveness of the instructor (for example: preparation, availability, interest, content knowledge, expectations, etc.).
- Ms.Licata taught well, she made sure that we got enough examples to see how things are done and was perfectly fine with taking many questions. just so that we can understand what to do.
- How to manage time and how to be productive, something that i didn't use all of the time.. my fault
8. Do you feel that this class will help you achieve your future academic or career goals? How or why (or why not)?
- I believe it will help me have a far more great chance of moving into my dream field.
9. How could this class be improved?
- I don't really have any complaints, though i didn't like the blogs but still
10. What would you tell incoming students to help them be more prepared for the class?
- I would advise/tell the new Nurbs is that they should manage their time well, focus on the concept not the detail, take good notes, stay organized and show motivation because that'll define their entire year in Animation
Tuesday, May 24, 2016
The last actual project that we have made was our choice but with a catch. We were given a list of lines that would have to be incorporated with the animation giving a sense of being lost. We could add more dialogue if we did so wish.
- "this doesn't look right"
- "Do you even know where we are going?"
- "Don't worry about it"
- "I have a keen sense of direction."
- "Did you see that?"
- "Whats happening?"
- "We need to move. Now"
- "We're almost there"
For my animation i chose to create it in a 2d format, using Harmony. My original idea was supposed to be an elderly couple in Hell who are trying to make it to the buffet. they never do because every time they reach what they think is the buffet its just a cardboard cut-out. For some reason I never did go through with that idea. Instead, I went with an idea about how an adventurer gets lost on one of his quests with his annoying follower.My protagonist quite distinctly resembles Link from the Legend of Zelda games.
He is the one who is leading the exploration but doesn't know at all where he is going. His follower, Imp, is constantly arguing with him about where they are. The whole idea that an adventurer being lost on one of his adventures fits the scenario.To fulfill, or at least attempt to, my animation I need the principles. Motion, character design, voice acting and style of art. With my characters i have attempted to add a personality in them with my style of drawing them while also being simplistic.
While working on the project. I specifically like how I made my lip sync for the characters. It was by far the most fluid movement that i have ever created.
Saturday, February 27, 2016
Filming holds many styles of capturing the scene. The major way of filming is left to right (right to left), up and down, and background to foreground. The angle and direction of movement for the camera controls everything. The movie "Strangers on a Train" by Alfred Hitchcock has an opening scene only showing the feet of the two main characters. The protagonist is moving in the scene from left to right, symbolizing progression, positive aspects. The antagonist however moved right to left, suspicious, sinister. A collage has studied this type of filming and uses peoples reaction for the film. they showed one group a movie but everything was moving left to right. they received positive comments. Then, they showed the same movie to another group but everything moved right to left now. After showing group 2 the movie they received dark comments. For instance, comments like dark, awkward, sinister, etc.Moving the camera in any way (in direction) can change the environment.
weekly comments:
I have been working on my 3D project lately, its going good actually. I feel like i'm putting to much detail in it like I always do. I really need to fix that problem with me. Haha. I'm definitely going to try to work on it. But i am looking forward to is stop motion for the independent project. i have worked with stop motion before, with actual physical objects. Also, I've seen a video lately that is HILARIOUS is by Oney. I do warn you, it is sexual and swears but the animation and skit is great.
Sunday, February 7, 2016
Creating art in anyway and trying to gain notoriety for it is almost impossible these days. People do crazy things for attention and fame but not for the soul purpose, determination and skill. I mean yes they say they have determination but their perspective of that one defining word is a short breath of life. No one wants to focus on one thing for so long and its all because society tells us to move along, to not waste life on something that will take experience and patience and dedication. BUT THATS THE THING, YOU NEED TIME TO HAVE EXPERIENCE AND SKILL!!!!! sorry for my outburst, but it gets annoying what is told for one to be great in the arts or skills. no one is born with skill, potential yes but, no one is somehow magically born with the ability to sing or write novels, etc. look at DaVinci or Gogh. yes DaVinci studied under a renowned artist of the time at age 14 but if you look close enough Leonardo didn't finish "The Last Supper" for three years (1495-1498). HE WAS 40 YEARS OLD WHEN HE FINISHED IT! Sooooooo many famous geniuses of the time didn't get their big break till their 30's. For instance, Harrison Ford, Ulysses S. Grant, Micheal Faraday, etc. I will admit some people are lucky to hit their big break early in their life but still. The life of the artist isn't so easy to achieve. Pain, annoyance, critique of own work, substance abuse (not really, just the stereotype), and little notoriety. Van Gogh dealt with so much during his in connection with his work. For such an amazingly long time no one bought his work. Even when all hope was practically lost.... he STILL KEPT PUSHING. Because of the very long time of no success Van Gogh hit a very very rough patch of his mentality, one he wouldn't recover from. The life of the back breaking, sleep deprived, broke, crazy(not literal), barely surviving artist is more realist and common amongst the real artists that never get found or admired, not these autotuned, rich family, who pay for the fame when they hypnotized the listeners and viewers.
Another problem mainly related to desk working people like animators is back pain and health. It all depends on the worker though but position and movement is key to feeling good in the work place which can improve work. the keys to a healthy position at your desk is:
Another problem mainly related to desk working people like animators is back pain and health. It all depends on the worker though but position and movement is key to feeling good in the work place which can improve work. the keys to a healthy position at your desk is:
1.) Use a active chair. By that i mean one you move around in a lot.
2.) Sit to where your legs are comfortable. NO crossing legs.
3.) Don't lean far forward or far back.
4.) It doesn't hurt to rock back and forth
Two hours a day of active sitting can help improve core strength and burn calories. Another way to help is interrupt your sitting every 30 minutes and just do lunges, calf raises and shoulder shrugs. All of this can relieve tension, joint and nervs in your body. take these opportunities when you can. hopefully me and everyone who reads these tips will follow them.
WEEKLY COMMENTS:
I am happy. For many reasons. 1.) I got my chicken project done and it looks great
2.) I got a new bass guitar
3.) I'm starting to enjoy boces again
I had a few problems though. My computer wouldn't allow my project to load up. I got by that so it's all good. I'm looking forward to this 3D project coming up. Hope it goes well
I am happy. For many reasons. 1.) I got my chicken project done and it looks great
2.) I got a new bass guitar
3.) I'm starting to enjoy boces again
I had a few problems though. My computer wouldn't allow my project to load up. I got by that so it's all good. I'm looking forward to this 3D project coming up. Hope it goes well
Sunday, January 24, 2016
Techniques for animation have existed but work for certain professions of it like 3d, 2d, stop motion etc. For the emotions or expressions can be shown through a 3d printer.
First you would have to create a mesh (in a sense, blueprint) for it to be run by the printer. All through Maya May I remind you.
For a realistic emotion you would want to print into smaller bits. (This is all to be used in stop motion). The "bits" are essentially the lower face, then middle, then up. It won't come out the greatest so that's why sanding and smoothing will be needed for the final part. Then combine.
This all shows even though the old ways of filming are not used as much that now day technology can be used to improve the efficiency and quality of the animation. If and when I do stop motion (also if I have a 3d printer) I would use these methods of creating these models
First you would have to create a mesh (in a sense, blueprint) for it to be run by the printer. All through Maya May I remind you.
For a realistic emotion you would want to print into smaller bits. (This is all to be used in stop motion). The "bits" are essentially the lower face, then middle, then up. It won't come out the greatest so that's why sanding and smoothing will be needed for the final part. Then combine.
This all shows even though the old ways of filming are not used as much that now day technology can be used to improve the efficiency and quality of the animation. If and when I do stop motion (also if I have a 3d printer) I would use these methods of creating these models
Sunday, January 10, 2016
Hello everyone, yes I am not dead or gone. Merry Christmas, happy New year, just to catch up. so how is everyone? Everyone doing good? Anyways...
We got into 3D animation recently. More so of the rigging in it. But there are things to measure it's faces/units. (Forgot the name) the two major faces are squares and triangles(still forgot). It is better to use the squares(oh god I'm sorry) than the triangles bc it sets the basics of the object. Then when you get into detail you use the triangles
We got into 3D animation recently. More so of the rigging in it. But there are things to measure it's faces/units. (Forgot the name) the two major faces are squares and triangles(still forgot). It is better to use the squares(oh god I'm sorry) than the triangles bc it sets the basics of the object. Then when you get into detail you use the triangles
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